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CT 20, pl. 03, K 03671 + (P365431)

Divination, Neo-Assyrian, Nineveh · c. 911 BCE–612 BCE

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DesignationCT 20, pl. 03, K 03671 +
IDP365431
Museum no.BM —
CollectionBritish Museum, London, UK
LanguageAkkadian
PeriodNeo-Assyrian · c. 911 BCE–612 BCE
GenreDivination
Find spotNineveh (mod. Kuyunjik)
Coordinates36.3582, 43.1621

Machine English (draft)

Machine draft. Machine English from montycrypto/atf-to-english (atf-en-best-v2, 2026-10-05), generated line by line from the source transliteration (not reproduced here). It is unreviewed and is not a scholarly translation.

LineMachine English (draft)
reverse 2If the 'paths' are 2 and the 'paths' are 15: the enemy will devastate.
reverse 1If a 'path' is two, and the right 'path' approaches the 'path': the left 'path' approaches the 'path.'
obverse 49will come to an end in evil.
reverse 24If the 'path' is 2 and sets: the enemy will stand over a prince.
obverse 31If the 'paths' are 2 and are located on the right of the 'finger': your enemy will be well.
reverse 8If the 'paths' are 2 and are 'loose' in the middle of the 'path': the land's gods will die.
obverse 52If the 'paths' are two, and the base of the'station' is 'loose.' The'strength' is effaced.
reverse 23If the 'paths' are two, the king of the city and his troops will seize him.
reverse 34Ashurbanipal, great king, strong king, king of the world, king of Assyria
reverse 25If the 'paths' are 2 and are on the right: the enemy's land will not be destroyed.
reverse 17it thundered twice and the king did not reach its normal length.
obverse 39If the 'paths' are two and their foundations are split: the king will die.
reverse 6If a 'path' is 2 and the right 'path' is located behind the right 'finger': the prince will go in a hostile land.
reverse 32If the 'paths' are 2 and ditto: there will be a 'foot'-mark in the 'hand' of the 'finger.'
reverse 31If the 'paths' are two, and the base of the'station' is 'loose': the enemy's army will enter the wall.
obverse 51If the 'paths' are two, and the base of the 'finger' is 'loose.' The'strength' is split. The right side of the gall bladder is split. The brother will die.
reverse 10If a 'path' is two, and the right 'path' is located in the 'path' of the right 'finger': the prince will turn his enemy towards his enemy.
reverse 26If the 'paths' are two, and the left side of the gall bladder are split: the prince will devastate his enemy's land.
reverse 40I established in my palace a name written in my name.
obverse 4If the 'paths' are two, in their midst there is a 'finger'-mark: famine.
reverse 3If a 'path' is 2 and the left 'path' is faint: the enemy's land will be destroyed.
obverse 23If the 'paths' are two, the upper one is like a bow, the lower one is like a matnu'.
obverse 2(As for) the one who overwhelms his troops, he smote them (and) cut off their workmen together.
reverse 38Copy of Assyria, Sumer and Akkad.
obverse 47will come to an end in rejoicing.
obverse 45(If) water is not good: he will die.
obverse 35If the 'paths' are two, their head is swollen: the king's attack against the king's allies.
obverse 38If the 'paths' are two, and the'strength' is thick: attack of a man.
obverse 11If the 'paths' are 2 and are located between them: weapons will take place.
reverse 28(If) he goes to my army and the enemy will go.
obverse 22If the 'paths' are 2 and are like a snake: it is good for the king.
reverse 36son of Sennacherib, king of the world, king of Assyria
obverse 15If the 'paths' are two, and there is a Weapon between them, and the upper part is elevated: the enemy will attack and my troops.
obverse 17If the 'paths' are 2 and are located between them: weapons will be set on the right.
obverse 36If the 'paths' are two and their middle 'finger' are swollen: your weapons will be brought about over your weapons.
reverse 11If the 'paths' are 2 and the 'path' on the left of the gall bladder are located on the left side of the gall bladder: the enemy will turn towards the prince.
obverse 5If the 'paths' are 2 and are dark: there will be famine.
reverse 27If a 'path' is located two times (and) the Well-being is located on the left side of the enemy's path: defeat will take place.
obverse 12If the 'paths' are 2 and are located between them: my troops will be killed.
reverse 4If the 'paths' are 2 and the 'paths' are 15 in number. The right side of the gall bladder is split: your army will not come out.
reverse 5If the 'paths' are 2 and the 'paths' are on the left of the gall bladder: the enemy's army will not come out.
obverse 8If the 'paths' are two, and they are split between them: my troops will go on a campaign of peace.
obverse 37If the 'paths' are two, their foundations thunder: the king's heroism will devastate him.
reverse 13The 'paths' are 2 and are lower. The upper part is elevated.
obverse 30If the 'paths' are two and are cut in sheep's flesh: the prince's land will expand.
reverse 35son of Esarhaddon, king of the world, king of Assyria
obverse 6If the 'paths' are 2 and are strong in their midst: strong floods will come.
obverse 56If a 'foot'-mark is two, and the left 'path' towards the right 'path' rises and is located between them: the enemy's campaign will be overturned.
reverse 29If the 'paths' are 2 and the Weapon is a 'well-being': the city''s gods will die.
reverse 7If a 'path' is 2 and the left 'path' is located on the left side of the 'finger': the prince of the enemy's land will go in hostile land.
reverse 16The 'paths' are 2 and are lower. The upper part is elevated and is elevated. The left side of the gall bladder is split.
reverse 18If the 'paths' are two, and the flesh is seen: the king will devastate the king's return; he will not return and he will not succeed.
obverse 20If the 'path' is two, and like a PAP: the enemy will fall in famine for the land.
obverse 10If the 'paths' are two, in their midst there is a 'foot'-mark: the prince will fall in his palace.
obverse 18If the 'paths' are 2 and are located between them: a Weapon is located on the left: attack of my army against the land.
reverse 15If the 'paths' are 2 and the upper part is elevated and are split on the right: the enemy's city will be scattered and he will not seize your army.
reverse 20If the 'paths' are two and their middle 'finger' are swollen: the gods of the palace will see the rest; they will not enter the palace.
obverse 43If the 'paths' are two, and are surrounded by a yellow-green 'finger': Adad will devastate your harvest and harvest.
obverse 3If the 'paths' are two, and there is a 'well-being' between them: the enemy will devastate.
obverse 19If the 'paths' are two, and you do not approach your enemy's enemy's enemy.
reverse 19If the 'paths' are two, and they are split between them: a man's owner of his extispicy...
obverse 7If the 'paths' are two, and there is a 'well-being' between them: the wife of a man will be long.
obverse 34If the 'paths' are 2 and they are long: they will be seized. In their 'hearts' and their foundations will be scattered: the land of her gods will be seized.
obverse 25If the 'paths' are two, the upper one is like a 'foot'-mark; the lower one is 'loose.'
obverse 16If the 'paths' are two, and there is a Weapon between them and the lower part is elevated: the enemy will attack.
obverse 14You set up a ritual assemblage.
obverse 46If the 'paths' are two, and the upper part is black and the lower part is elevated: her gods will die and
obverse 55If a 'foot'-mark is 2 and the right 'path' towards the left 'path' is present and there is a 'foot'-mark between them.
obverse 28troops of the enemy slaughtered
reverse 12If the 'paths' are 2 and are located on the 'path': a 'weapon'-mark.
reverse 33It is the fourth tablet of a series.
reverse 42May Nabû, scribe of all the lands, make his name disappear
obverse 21If the 'paths' are 2 and are like a 'finger': there will be an attack of the enemy.
obverse 53If a 'path' is 2 and the right 'path' approaches the 'path': your campaign will go straight to the path.
reverse 21If the 'paths' are two, on the right 'path' and on the left 'path' are split: wherever the enemy will go.
obverse 29If the 'paths' are two, and each day there is a 'foot'-mark: the king will die.
reverse 22If a 'path' is located on the left side of the gall bladder and a right side of the gall bladder: when it rises it will kill me.
obverse 13If the 'paths' are 2 and are located between them: Nergal will devour. Adad will devastate Enlil.
obverse 26(If) he eats a share of his troops
obverse 24If the 'paths' are two, the lower one is like a bow, the lower one is like a matnu-mark: the enemy's army will eat hostilities.
obverse 9If the 'paths' are two, in between them a 'foot'-mark: the troops will go on a campaign of peace.
reverse 37According to the wording of the tablet(s),
reverse 9If the 'paths' are two, in the middle of the 'finger' there is a 'weapon'-mark: there will be a 'weapon'-mark on the right and left.
obverse 27If the 'paths' are two, and the lower part is elevated: the upper part is as if it were a 'well-being'.
obverse 33If the 'paths' are 2 and their base is dark: I and the enemy will be at peace.
reverse 30(If) he does not make a weapon, the enemy will devastate your troops.
obverse 41If the 'paths' are 2 and the lower part is elevated: a severe 'weapon'-mark will fall on the enemy.
obverse 54If the'strength' is 2 and the 'paths' on the left of the gall bladder are on the right: the enemy's campaign against your campaign.
reverse 14The 'paths' are 2 and are lower. The upper part is elevated.
obverse 40If a 'foot'-mark is 2 and the upper part is elevated: famine for the army.
obverse 44If the 'paths' and water in the middle of the sky are red or white: my army will go on a campaign and seize my throne.
reverse 39I wrote, collated, and checked it.
obverse 48If the 'paths' are two, and the lower one is black and the lower one is covered: the enemy's army will seize her gods and
obverse 32If the 'paths' are 2 and are scattered in the left side of the gall bladder: your enemy will be well.
obverse 50If the 'paths' are two, and the base of the'station' is 'loose.' The enemy's land will enter a prince's palace.
reverse 41he shall erase his name and write his name on it.
obverse 1If the 'paths' are two, and they are divided between them: there will be famine.
obverse 42If the 'paths' are two, and the'strength' is absent.

Sources & licences

Cite the original edition and translator. Page generated by Unread Atlas from the public corpus export of 2026-10-18.